Wordslam
A simple game with the goal of writing the words that appear as quickly as possible. The purpose of this game was to explore and use C# events in unity as much as possible, and also to combine game development with my professional knowledge of REST API:s and cloud services. The words and the high score list are fetched from a Cosmos DB in Azure through a Spring Boot REST API hosted in Google Cloud.
Only words in swedish at this stage.
Status | In development |
Platforms | HTML5 |
Author | Stringsnapper |
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